Kirby's Avalanche

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Kirby's Avalanche
Kirby's Ghost Trap
Cover art for the North American version
Kirby's Avalanche cover art
Developer(s) HAL Laboratory, Compile
Publisher(s) Nintendo
Director(s) Kazunori Ikeda
Producer(s) Masamitsu Niitani
Programmer(s) Takayuki Hirono
Artist(s) Koji Teramoto
Composer(s) Akiyoshi "Einosuke" Nagao
Hirokazu Ando
Nobuaki Yamasaki
Series Kirby
Platform(s) Super Nintendo Entertainment System, Virtual Console
Release date(s) Super Nintendo Entertainment SystemWii Virtual Console
  • PAL July 27, 2007
  • NA September 24, 2007
Genre(s) Puzzle
Mode(s) Single-player, Multiplayer

Kirby's Avalanche, known in Europe as Kirby's Ghost Trap, is a puzzle video game co-developed by HAL Laboratory and Compile. It was released by Nintendo on February 1, 1995 in Europe and in April 25, 1995 in North America for the Super Nintendo Entertainment System. It is the western release of Super Puyo Puyo and the fourth Kirby game released for the SNES.


In the game, as in all Puyo Puyo games, groups of two colored blobs fall from the top of the screen. You must rotate and move the groups before they touch the bottom of the screen or the pile, so that matching-colored blobs touch from above, below, the left or the right. Once four or more same-colored blobs touch, they will disappear, and any blobs above them will fall down to fill in the space. If a player manages to set off a chain reaction with these blobs, rocks will fall on the other player's screen destroying it and causing them much woe. The number of rocks that falls depends on both the number of blobs popped and the number of consecutive chain reactions. These rocks will only disappear if a player manages to pop a group of blobs that are in direct contact with the rocks.


NOTE: The game's storyline in "Super Puyo Puyo" remains unchanged from the Arcade version. The story plot listed below is from the Western version of the game.

King Dedede has challenged Kirby and other members of Dream Land to a Ghost Trap/Avalanche Competition in the Dream Fountain. Kirby, taking on the challenge, has decided to battle his way through the forest and into the Dream Fountain to win the Ghost Trap/Avalanche Cup from King Dedede.

Version differences

While the core gameplay remains the same, the Japanese and Western versions are drastically different cosmetically. As the story in Super Puyo Puyo is more focused on Arle and Carbuncle's adventures like the Madou Monogatari and Mega Drive Puyo Puyo versions, the Western version replaced them with Kirby characters to appeal to Western audiences.

As a game released later in the SNES's life cycle, this game has bright colors and advanced graphics for its time. The sound consists of remixed tracks from Kirby's Adventure and Kirby's Dream Course, with only one original track from the Puyo Puyo game itself (the panic music). As the game boots, a sampled "Kirby's Avalanche!" can be heard.

Both versions have cinematics between each round, with differences being Kirby is shown trash-talking his opponents in full sentences in the Western version. This differs greatly from other Kirby games, where Kirby hardly speaks at all and is also much friendlier in general, as Arle and Carbuncle were in the Japanese version.


Kirby's Avalanche pits players against either computer-controlled or player-controlled opponents.

In Europe and Australia, the game was rereleased on the Wii's Virtual Console service on July 27, 2007, and in North America on September 24, 2007. It costs 800 Wii Points.

The game is identical to the original release, except for one minor change: a cheat code that was given after completing Competition Mode which originally had to be entered on controller 2 can now be entered on both controller 1 and controller 2.


  1. "Kirby's Avalanche - Super NES - GameSpy". GameSpy. August 2009. Retrieved 2009-08-11. 
  2. "IGN: Kirby's Avalanche". IGN. August 2009. Retrieved 2009-08-11. 

External links